While the core gameplay is still enjoyable, repetition is still issue, and it sets in quickly. There’s also a quest dialog that comes with these missions, but they certainly won’t be pulling players in with any gripping storylines. Now players can ease their way into the deeper tiers while getting (somewhat) properly equipped in the process. That much hasn’t changed, but what has changed is the inclusion of quests and missions to help give players a sense of direction. The main premise of Spiral Knights is still all about finding loot, crafting powerful gear and exploring down into the Clockworks in order to reach the mysterious core of the planet. Using the keyboard for movement and power ups, and the mouse for aiming and attacking, the battle system remains quick and easy for anyone to pick up and play, but sadly does not allow for solid gamepad usage. Players will have to slash, shoot and bomb their way through over four different gates with three tiers of difficulty. The option to join open parties is still possible, as well as the option to drop in and out of dungeons at the end of each run. Now the core gameplay for Spiral Knights hasn’t changed much: players can enter the Clockworks solo or join up with three other players. Will this change be enough to warrant coming back to Spiral Knights? Most recently, they have removed the dreaded elevator fees that were required in order to explore deeper into the world, so now players will now be able to play as long as they want. Since then, the game has gone through some hearty changes, including its availability on Valve’s Steam service it was one of the first titles to be included in Valve’s item trading system. Spiral Knights has been around since 2010 as a F2P title featuring “Legend of Zelda†style dungeon crawling, multiplayer co-op action, and an ever-changing world based on player contributions. It’s time to head back into the subterranean world of ClockWorks for an updated look at Spiral Knights, a 3D Action MORPG created by Three Rings Design (a developer best known for their original breakout title Puzzle Pirates). By Michael Sagoe ( mikedot), OnRPG Journalist
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